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Topic 3 - Design Thinking

Writer's picture: lachlanshankslachlanshanks

Updated: Apr 11, 2023

Edited on the 11th of April. Added more references, fixed grammar mistakes and linked content to the syllabus.

Design thinking is a relatively recent concept that permeates nearly every discipline (Koh et al., 2015). This form of thinking also influences education and is used in the construction of schools and the crafting of lesson plans, syllabus content or assessment outcomes (Koh et al., 2015). It is essential, therefore, to integrate design thinking into the classroom (Wright & Jones, 2018).

This integration, however, requires design thinking itself. As Laurillard (2012) claims, teaching is both an art and a ‘design science’. Educators must be prepared to teach content in a way that is engaging, informative, and efficient. Koh et al. (2015) voiced their support for this, highlighting how education has gradually moved away from traditional styles of teaching such as strict behaviourism or instrumentalism to more student-focused strategies. Design thinking allows students to construct their own knowledge in ways that align with constructivist and constructionist approaches to learning.

Design thinking involves five stages; Empathise, Define, Ideate, Prototype and Test (Dam & Siang, 2023). The following video outlines these in more detail.




In week 3 of EDUC3620, university students had the opportunity to engage with common games found in schools that help children practise design thinking. One of these games incorporated six equally sized blocks. The game was played in stages, and each stage had guidelines for how to organise the six blocks. For example, the first stage of the game required students to place the blocks so that every block touched exactly one other block. This encouraged students to work collaboratively to find solutions to problems.

CC by Lachlan Shanks


Another example of design thinking in the classroom would be to present a problem such as recycling wastage to the class. Their task is to sustainably create something using recycled materials that will help scare birds away from the vegetable garden. An activity like this would align with Science and Technology outcomes such as ST2-2DP-T and ST2-7MW-T, where students learn to use a variety of resources to achieve a range of purposes (NESA, 2017). As well as this, students would be engaging with the Cross-Curriculum Priority ‘Sustainability’. This activity allows for the five stages of design thinking. Students learn to use creativity in how they empathise with and define problems, before creating ideas for solutions. They can then use design thinking to create prototypes to assess whether their solution will work (Dam & Siang, 2023). All of this incorporates design thinking into the classroom, fostering creativity.

References:

Dam, R. F., & Siang, T. Y. (2023). What is Design Thinking and Why Is It So Popular? The Interaction Design Foundation. https://www.interaction-design.org/literature/article/what-is-design-thinking-and-why-is-it-so-popular


Koh, J. H. L., Chai, C. S., Wong, B., & Hong, H. (2015). Design Thinking for Education: Conceptions and Applications in Teaching and Learning. Springer. (pp. 1–15) https://doi.org/10.1007/978-981-287-444-3_1


Laurillard, D. (2012). Teaching as a Design Science: Building Pedagogical Patterns for Learning and Technology.


NSW Education Standards Authority [NESA] (2017). Science and Technology K-6 Syllabus.

https://educationstandards.nsw.edu.au/wps/portal/nesa/k-10/learning-areas/science/science-and-technology-k-6-new-syllabus


Sprouts. (2017, October 23). The Design Thinking Process [Video]. YouTube. https://www.youtube.com/watch?v=_r0VX-aU_T8


Wright, G. W., & Jones, M. D. (2018). Innovation in the Elementary Classroom. Technology and Engineering Teacher, 77(5), 8–13. https://eric.ed.gov/?id=EJ1169364



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Guest
Apr 12, 2023

What a descriptive blog post. I found it really interesting to learn about the deign thinking and its five stages, then backed up by an engaging video. You deeply discussed limitation and solutions to such challenges. Oh have a really strong explanation of the importance of design thinking. Your overall blog was extremely informative, eye catching and easy to ready.

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Guest
Apr 11, 2023
Rated 4 out of 5 stars.

Hello Lachlan,


Your blog post was really informative about how design thinking fosters creativity in classrooms through activities such as games where students work creatively and collaboratively to figure out answers. Although, for the activity that "aligns with Science and Technology outcomes such as ST2-2DP-T and ST2-7MW-T"(NESA, 2017), i would have liked to see different examples of technologies and resources that students can use for design thinking. I really think this will help strengthen your response and also help teachers who are reading your blog implement them in their lesson!


NSW Education Standards Authority [NESA] (2017). Science and Technology K-6 Syllabus.

https://educationstandards.nsw.edu.au/wps/portal/nesa/k-10/learning-areas/science/science-and-technology-k-6-new-syllabus


-Souraya Fadda

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Guest
Mar 16, 2023

Hello!


This is a really descriptive post about the blocks activity and you have done really well to explain every aspect of the activity and why it is beneficial to students. You have done well to link this to design thinking, however maybe you could define what design thinking is, so add to the outcomes a student would experience when participating in this activity.


I also really liked how you provided solutions and ideas for the limitations you addressed!

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Ashleigh Norsa
Ashleigh Norsa
Mar 14, 2023
Rated 5 out of 5 stars.

This was a really interesting post about an activity that encourages design thinking in the classroom! I love that you included ways to expand and make the task more complicated for older students. The limitations are well thought out, and offer solutions to ensure that the game can be played with success.

I would've loved to see a little bit more information on how this task relates to design thinking, but overall I am very impressed with the post, great job!


14/03/2023

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Lachlan Shanks

EDUC3620 - Digital Creativity & Learning

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